The London Sound Survey website is about 'the past and present of London's everyday soundtrack'. There's a small but growing number of field recordings, with some Freesound contributors' work among them. They all get the full mention and attribution, as does Freesound.
Have a look and a listen, hope you enjoy it.
Dropped on concrete.
Thanks for trying
I just totally failed at using the search apparently. Tnx for the assistance!
The vibrating is good, but it sounds like they are being dropped on gravel or something.
Maybe instead of the pipes being dropped, they should be hit with something. But I also wanted it to be random.
Thanks for trying
Thanks... i like them..
I hope I pronounced it right and are of any use to you sort of new to this.
Commercial use is allowed, with the exception of advertising. So as long as your game is not an advertisement and you credit properly, it should be fine.
Thanks, but I'm looking for larger pipe. Maybe 4 inch.
They were 4" but not as long as you would have liked probably.
I want the sounds of the pipes vibrating.
Why didn't you say so in your first request ?
Thanks! That was fast
Thanks, but I'm looking for larger pipe. Maybe 4 inch. I want the sounds of the pipes vibrating.
You could try pitch-shifting Benboncan's recording (down), or slowing it down, or both.
Of course bleeping Freesound has it ... http://www.freesound.org/samplesViewSingle.php?id=24053
[ Wikipedia has it too ... http://en.wikipedia.org/wiki/File:1000Hz.ogg (it's 1000Hz sine) ]
can somebody help me find a beep? It's that one used when people curse in tv programs, or to use in a 16mm film in the 2-sec frame, etc.
outer-space stuff form Jovica may fit the bill ... http://www.freesound.org/packsViewSingle.php?id=3070
What are the other licenses of the samples used?
What do you hope to acheive by releasing under a creative commons license? (This could affect what license you will pick and compatibility of those samples with such a license)
For example, this is likely a safe license:
But people won't be able to use it for sampling.(but would be free to listen to it)
Alternatively you could put out your song and then put out free sound compatible licenses for certain sample's sections.
You really need to find out what the license of the other sounds are before proceeding.
Is it legal to use these SFX in Kongregate? Kongregate.com never charges anyone to play a game, all they do is allow for the creator of a game to make a maximum of 50% revenue.
P.S.I thought I already made one like this, but I never found the forum I posted it up for, because it says I never made any posts. Oh well.
Before you start adding attenuation, let me ask a dumb question. Are you sure you're connecting the output if the Mixpre to LINE level inputs of your recorder, and not MIC level inputs? The Mixpre is a mic preamp; it takes (two) mic level inputs and produces two line level outputs. Line level is MUCH hotter than mic level (that's why it's called a pre-AMPLIFIER), so if you connect a line level signal into something expecting the raw un-amplified output of a mic, you'll saturate the input even with the gain set very low. What you described sounds like that's what might be happening here.
On some recorders, the line level inputs is on the same physical jacks as the mic inputs and which level it is is selected with a switch or menu setting; on others, they're different jacks (and you also have to set a switch). (I have an NT4 and a Mixpre, but not an Edriol E-09, so I'm not sure how your particular recorder works).
And about the 48V phantom powering: in general, most mics that can use either battery or phantom power will perform better (with lower self-noise and/or higher dynamic range) when used with phantom power than with internal battery. So use phantom with your NT4.
Thanks for your help! your suggestions were right on target! I will definitely be back....