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  • avatar
    1 sound
    1 post

    Any comments please i've mixed about 30 files including Philip Glasses Violin Concerto II

    http://www.freesound.org/usersViewSingle.php?id=1191554

  • avatar
    163 sounds
    71 posts

    In this audiodrama scene, there's a yoga class happening in the background. I'm after deep breaths and movements. Any ideas?

  • avatar
    0 sounds
    1 post

    I know this has most likely been asked like million times, but I would like to be sure that I'm not doing anything illegal.

    Legal FAQ post said that it's legal to use these sounds in video games... however, that's not very specific.

    - Can I use these sounds in a freeware videogame?

    - If I want to get some money from the game, can I use these sounds in it?

    - What would be an appropriate way to attribute the samples? Is it enough if I do that in the end credits of the game?

    - Can I use these samples as they are, or do I have to change them somehow?

    - Can I mix samples together to create "original" music?

    - Can I advertise this page in the end credits?

    - Is there a limit on how many samples I can use in the game?

    These questions most likely are answered in the license, but my english isn't good enough for that legal mumbojumbo

  • avatar
    0 sounds
    2 posts

    I need a human voice, thx anyway wink

  • avatar
    527 sounds
    651 posts

    If at all possible get the type of foam used on gym equipment handles, it is less scratchy than pipe insulation, I was able to find some in a skip once. I made a similar rig to that linked to by Microscopia. Made of plastic downspout (also from a skip) and 'rescued/liberated' bungee type clothing drawstrings rather than rubber bands as the NT4 is relatively heavy.

    http://www.flickr.com/photos/benboncan/4308289809/
    http://www.flickr.com/photos/benboncan/4308289813/
    http://www.flickr.com/photos/benboncan/4308289797/

    I hope this will inspire you to make something suitable for the H4n. There is treasure everywhere.

  • avatar
    70 sounds
    134 posts

    Microscopia
    Foam wrap esp. pipe insulation, will help reduce some low freq. handling noise, but can also be problematic with generating its own handling noise (a scratchy sound).

    Although used for other setups, the following will give you some ideas - IMHO you cannot beat this method of pvc pipe & rubber bands (also dirt cheap and easy to construct)! :wink:

    https://pantherfile.uwm.edu/type/www/audio-reports/QuadPacConstruction/index.html

    Thank you very much, that is tremendously helpful! I'm going to start by trying to find some rubbery foam wrap and attaching several layers of it to end of the boom arm and see what happens. If that doesn't do the trick I'll see what I can do about making something like that shock mount.

    I'll let you know how I get on. Thanks again. smile

  • avatar
    70 sounds
    134 posts

    guitarplayer08
    Hi guys,

    I'm new here and I hope you guys can point me in the right direction.

    I want to create a sound using similar effect in the mp3 linked below. I have no idea what it is, but I'm guessing it's some kind of tremolo effect. I'm not that experienced with effect so I hope you guys can help

    www.bennysolihin.com/mysong.mp3

    Thanks guys

    There are three clips in the audio you linked to, which all include the same rhythmic element and similar effects. What I heard was a rhythmic element of rapidly repeating 16th notes (semiquavers, in 4/4 time, 4 groups of 4 semiquavers to a bar), and tone change effects between dark and bright. The tone change was probably achieved with varying speeds of wah, probably combined with flanger and/or phaser.

    In the first clip I heard a D note, which sounded to me like plucked guitar with delay applied to achieve the rapid repeats, and accented by layering a D an octave higher like so:

    Beats 1234 2234 3234 4234
    Beats 12D4 1D3D 12D4 1D3D
    Beats dddd dddd dddd dddd

    The "1234" represents each group of 4 semiquavers (4 groups to a bar).
    The upper case "D" represents the higher octave D note used to create the accented effect.
    The lower case "dddd" represents the repeated semiquavers in the lower octave.

    Additionally, I heard what sounded to me like fast wah layered over slow wah for the tone change effect.

    In the second clip I heard brushes hitting a snare drum, also created with delay, with flanger or phaser changing the tone from bright to dark, in B flat.

    In the third clip I heard brushes brushing a snare drum in the first half, then that faded out to be replaced by a B flat and C note together in the second half doing the same rhythmic effect (or else the B flat/C dissonance was maybe achieved with a chorus effect), and on this I heard some wah, plus flanger and/or phaser applied to achieve that rhythmic vibrato effect (which is just quickly increasing and decreasing the volume on that note).

    As near as I can tell, that's how those effects were achieved. I hope that helped?

    Good luck. smile

  • avatar
    10 sounds
    2 posts

    what they are exactly im not sure but you can achieve that sound with a gater. get illformed.org/plugins/glitch

  • avatar
    0 sounds
    1 post

    Hey
    I would like to request a jet fighter bitchin betty sound pack. She needs to say "warning","altitude", and "bingo fuel". I think that's all of them, but if you can think of another one you've heard that would be good if you threw it in. It's for a jet fighter video game.
    Thanks grin

  • avatar
    2053 sounds
    1852 posts

    wildweasel
    ... still need the squeaky faucet sounds, though...not sure what to search for there

    USA "faucet" = UK "tap" ... http://www.freesound.org/samplesViewSingle.php?id=26767

    PS another "flme thrower" ignition sound ... http://www.freesound.org/samplesViewSingle.php?id=17579 (10 seconds in).

  • avatar
    33 sounds
    3 posts

    Thank you very much! These work quite nicely (I can already smell the burning fuel, heh =P) - still need the squeaky faucet sounds, though...not sure what to search for there, since a search for "faucet" just gets me running water.

  • avatar
    2053 sounds
    1852 posts

    Can help you out with the first and last on your list.

    [ bigger ignition bang ... http://www.freesound.org/samplesViewSingle.php?id=71154 ]

  • avatar
    70 sounds
    134 posts

    Hello all,

    Using the boom arm of a mic stand, I mocked up a boom pole to attach my Zoom H4n to, and when I hold it in front of me as I walk, it works great for footsteps. With one exception - the handling sound from holding it renders my magical audio gems unusable!

    I thought that maybe some kind of sticky-backed foam wrap on the end might do the trick to isolate the sound from my hand holding it, whilst leaving the boom arm still usable as a boom arm (the threaded end slides through to fit on the stand).

    Has anybody done this before, or come up with any other sound-isolating tricks to eliminate handling noise from a home-made boom pole? In your experience, are there any particularly effective types of foam wrap, or are other solutions advisable? UK or Irish sources of cheap and easy solutions would be most helpful!

    Also, I'd welcome any advice about how to make a shock mount for the Zoom H4n to fit into, and screw onto the end of my home-made boom pole.

    I very much appreciate your input and experiences. Thank you. smile

  • avatar
    33 sounds
    3 posts

    I'm working on a set of weapons for a Doom modification, and one weapon that I'm having trouble with is my "Thermaburst" flamethrower, namely that I can't find any good reloading sounds for it. So what I'm looking for is:

    • Fuel/oxygen tank being released (depressurization)
    • Squeaky faucet handle
    • Full fuel/oxygen tank clanking into place
    • Squeaky faucet handle again
    • Pilot light being lit

    Apparently my Search Fu is not so strong today, so I'd appreciate any help!

  • avatar
    2053 sounds
    1852 posts

    Is "Weapon Ready to fire" any good ? ... http://www.freesound.org/packsViewSingle.php?id=4942

  • avatar
    0 sounds
    1 post

    Hi guys,

    I'm new here and I hope you guys can point me in the right direction.

    I want to create a sound using similar effect in the mp3 linked below. I have no idea what it is, but I'm guessing it's some kind of tremolo effect. I'm not that experienced with effect so I hope you guys can help

    www.bennysolihin.com/mysong.mp3

    Thanks guys

  • avatar
    0 sounds
    2 posts

    Hi guys, i need a male voice saying "Reload". Thanks!

  • avatar
    1 sound
    2 posts

    dancy120-cut3.mp3 was made with the following samples:

    By h.quinius
    dutty grains.aif

    By ErrorCell
    EC-Digi 006.aif
    EC-Digi 009.aif
    EC-Digi 016.aif
    EC-Digi 017.aif

  • avatar
    146 sounds
    199 posts

    Looks like CBC Radio 2 picked up a few samples for its blog related to Great Canadian Song Quest.

    Myself, AGFX, acclivity, HerbertBoland, digifishmusic, dobroide, FreqMan, Robinhood76, thanvannispen are represented.

    http://www.cbc.ca/radio2/podcasts/songquest.html
    Actual Podcast: http://podcast.cbc.ca/mp3/songquest_20091102_22411.mp3

  • avatar
    915 sounds
    73 posts

    Well, at least in Germany they use the AKG K 240 DF as the reference headphones for radiostations and I find the sound pretty good.