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  • avatar
    1966 sounds
    1805 posts

    Zajo

    Resample this (http://www.freesound.org/samplesViewSingle.php?id=29774) 24-bit one-shot drum sample to 16-bit and you'll hear the difference.


    I tried changing the bit depth of this drum sample as you suggested but could not hear any difference between the 24 and 16 bit versions.

    I can only suggest that you may be unintentionally doing something which is altering sound quaility,
    e.g. saving the mp3 version at a low bit rate, (e.g 32Kbps instead of 320Kbps ).

  • avatar
    527 sounds
    651 posts

    Try one of these :

    http://www.freesound.org/samplesViewSingle.php?id=25846

    http://www.freesound.org/samplesViewSingle.php?id=25846

    http://www.freesound.org/samplesViewSingle.php?id=25847

  • avatar
    0 sounds
    1 post

    It crashed firefox...

    (v3.0.cool

  • avatar
    103 sounds
    195 posts

    not organic - try the final part, maybe high freq cutted
    http://www.freesound.org/samplesViewSingle.php?id=40137

  • avatar
    9 sounds
    6 posts

    Hi Zajo,

    I converted the mentioned sample and only heard a slight dynamic change which is not really a problem. No phase problems, no tone change and especially no stereo change.
    Maybe its a good idea to upload your 24bit track somewhere (or freesound) so that we could try and turn it into a 16bit file.

    I did it here using Acoustica 4.1 as well as Samplitude 10 Professional. All sounded very good.

    The slight loss in dynamic range cannot be a problem. Maybe it is a completely different thing with your final track as you don't really have that much more dynamic range due to heavy compression. That might lead to these kind of artifacts.

    Best,
    Laribum

  • avatar
    68 sounds
    32 posts

    Thanks for the answer.

    Man, I've already tried all the basic stuff. And resampling is surely not the way. I don't understand how exactly digital sound works, but resampling a 24-bit sample to a 16-bit one results in a TERRIBLE loss of quality (including clear panning, warmth and energy), not just something most people don't even notice. After the resampling, there is no point in doing anything to the sample to revive it somehow, because it is just a different sound.

    If someone works with 24-bit samples and then wants to put his work on a CD, the sound would be totally different. So there must be a way to convert it so that there is not so much loss of quality.

    Try it. Resample this (http://www.freesound.org/samplesViewSingle.php?id=29774) 24-bit one-shot drum sample to 16-bit and you'll hear the difference.

  • avatar
    1 sound
    6 posts

    Timbre
    "Pulsing" you say ... http://www.freesound.org/packsViewSingle.php?id=4544

    I went to the individual sounds on this one and right clicked then "Save link as," when I try to load the files into Audacity they give me the error "mismatched tag at line 82" any idea what that means?

  • avatar
    0 sounds
    2 posts

    thx. thats it.

  • avatar
    1966 sounds
    1805 posts

    There is free audio editing software called Audacity... http://audacity.sourceforge.net/
    The 1.3 version of Audacity includes a "Resample" feature which would convert a 96KHz track to 44KHz in seconds.
    (it also permits reducing the bit depth to 16).

    You will lose the very high sound frequencies, above 22KHz, by converting to the 44KHz sample rate,
    however many people would not be able to hear sounds above 20KHz anyway ... http://en.wikipedia.org/wiki/Hearing_range

    Boosting the high frequency end of the 44KHz version may help matters (Audacity has a graphic equaliser to do this) but a 44KHz sample rate cannot reproduce frequencies above 22KHz, (which is the Nyquist frequency ... http://en.wikipedia.org/wiki/Nyquist_frequency)

    BTW the degradation in sound quality on the "ordinary computer" could be because of its poorer quality speakers, rather than its lower sampling rate.

  • avatar
    5 sounds
    8 posts

    http://www.freesound.org/samplesViewSingle.php?id=70328

  • avatar
    1 sound
    6 posts

    I am looking for someone that can do a spot on Goofy impression. 44100 32bit wav please.

    First I am looking for him saying: "Gorsh!"
    Second I'd like him saying: "Gorsh, you're a Gorean?" then laughing.

  • avatar
    68 sounds
    32 posts

    A very simple guideline for making a rather old school hip hop song would be:
    - Drum loop and bass line always the most audible amongst all the sample tracks, and with no panning.
    - Drum loop should be a bit wet and re-verbed.
    - Overall sound should be rather bassy.
    - Use short samples from different sources to make an original sound scape (piano songs, classical orchestral music, jazz, etc.), panned to sides to let the drums enough space to voice themselves.
    - Add a hundred of stray samples here and there throughout the song to make it more interesting.
    - Interrupt the drum loop frequently.
    - Rap strongly normalized, with no panning, may have a little echo effect.
    - At the start of the song, start with a short build-up, adding more and more samples, then unleash your drum loop and rap. After this, just adjust your beat to the actual rap track.
    - Remember, the MC is the person number one, always adapt to his skills and likes. You're just helping him to express himself.

    You may use some of my drum loops here at freesound, if you like.

  • avatar
    121 sounds
    1552 posts

    try using any FTP client and connect to ftp://freesound.org with your forum username and password. try filezilla on pc, cyberduck on mac. they are both free.

    - bram

  • avatar
    68 sounds
    32 posts

    Hi, guys.

    I'm an amateur and hobbyist hip hop producer. My sound card is capable of recording and playing 24-bit 96 kHz wave files. When I work with this quality, the sound of my loops and tracks is just great. The problem is when I play the track on a computer with just an ordinary sound card, the sound is muddy, flat and weak. I understand that today's ordinary sound cards are able to play only 16-bit 44 kHz, so the solution would be to convert my tracks into this quality. But I'm not able to convert without losing too much characteristics (sound quality). I mean I'm pretty sure that if I played the track on my 24-bit card and recorded it with a microphone to a 16-bit file, the recording would sound more or less the same as the 24-bit original. But digital conversion just does not seem to work like this and the 16-bit version is always weak and sounds very different.

    I believe the conversion must be doable somehow, because if you consider old skool vinyl analogue samples converted into 16-bit 44 kHz PCM waves sounding just great, there just must be a way.

  • avatar
    17 sounds
    3 posts

    Hi, Im looking for something that would sound from like a cave door opening in an action movie. Something that shows thick texture and friction. I am trying to simulate what eyelids made of stone would sound like when they blink. ttsssssk!! I am just not sure what keywords to search, because I keep finding lots of squeeks or over complex sounds... Any help is welcome!
    thanks,
    ~nat

  • avatar
    0 sounds
    4 posts

    For idiots like attomxxx who need a clue:

    http://www.ccdominoes.com/lc/LooseChangeGuide.html

  • avatar
    6 sounds
    1 post

    Whenever I try too upload a sound, and go to FTP aplet, nothing shows up. Just this big box of whiteness with a picture of an X on the top left corner... sad

  • avatar
    0 sounds
    5 posts

    miuq - naaa... to soft \=
    but thanx anyway bro

    Corsica_S - me liky! ur a sexy man

    Syna-Max - do ur thing, no pressure

  • avatar
    0 sounds
    1 post

    I need a driver for my phillips snn6500 wireless netcard
    or smc2632 wireless net card.
    I can`t make them run on linpus linux lite.

    Please help.

    Regards,
    RoarkedoRet

  • avatar
    609 sounds
    276 posts

    Bram
    done.

    bram

    Thanks!