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    1799 sounds
    1863 posts

    Could we consolidate sounds in weekly buckets? - rather than going with a randomized option?

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    13 sounds
    323 posts

    4133 - chunder

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    43 sounds
    56 posts

    Multiple sounds by the same users are already consolidated in the list of most recent sounds.
    I think I'm starting to like more the idea of "randomising" this section in a way that we randomly chose X users from the Y users that got at least one moderated sound during the last Z days, and then change this "randomisation" every few hours.
    What do you think? I kind of dislike the idea that the front page have "random" sections (besides the random sound of the day), but maybe that would be the most fair option.

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    43 sounds
    56 posts

    Hi,

    we could do that but I think off topic is also part of Freesound and it gives "life" to the site so I think it is totally fine to count this posts smile

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    0 sounds
    1 post

    sounds good

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    265 sounds
    461 posts

    4132 - ipecac

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    11 sounds
    1 post

    Hey man, I can help you, let me a description and I could be make your sound wink

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    0 sounds
    14 posts

    You might try pitch shifting or time stretching/compressing washing machine knob and switch sounds. You could also record a hand-brake and apply the same treatment.

    Hope this helps.

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    324 sounds
    2190 posts

    4131 - Epidemic

    Corrected counter after the deleted posts. (again)

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    1799 sounds
    1863 posts

    4134 - outbreak

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    894 sounds
    99 posts

    Definitely not the first person you'd expect this sound to come from, definitely maybe the person you'd expect to mangle it... if not Timbre.
    Never mind the b*******, here's ZAGI2!
    http://freesound.org/people/kwahmah_02/sounds/316856/

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    0 sounds
    14 posts

    I'm afraid I can't remember the whereabouts of any tutorials off the top of my head, but hopefully I can be of some help.

    When you talk about layering sounds, do you mean microscopically as it were, i.e. to create a spot effect for example, or do you mean macroscopically to create a scene. this consideration, coupled with the particular effect you are going for, will influence the techniques to use when layering sounds.

    When layering sounds, it's important to consider contrast and timing as well as the frequency spectrum. Explosions can be made to sound more powerful when they are layered, especially when you stagger their start times. Done right, this can really fatten the sound.

    Let's say you have an explosion that starts with a sharp cracking report, but it doesn't have the rumbling trail-off you want, neither does it have sufficient flare - that harsh, sand-apery sound that can give grit and muscle.

    Start with the crack, then bring in another element with more of a rumbling trail-off, perhaps with a short fade-in at the front, both to avoid having two attacks, and also to control your levels.

    Mix in a third element with the desired flare, perhaps filtered to remove the rumble that you have already catered for, a little falling debris, all staggered to give the size and impact you want, and you have your explosion.

    Using EQ to make sure that each sound has its own space is crucial as you've already mentioned. With the rumbling element of the explosion described above, there's not really any need for much high-end, being as that will hopefully be taken care of with your other two elements. Not filtering it out where its not needed can result in all kinds of issues such as phase problems and a muddy sound.

    Say you wanted to create the sound for a lightning bolt spell. You could just have the sound of the strike, or you could include some kind of a build-up sound to signify the gathering of power before release, perhaps with some electrical sparks included in the trail-off to emphasise the searing quality of the energies involved and to give a sense of how they discipate. This is where the contrast between loud and soft in the right place really makes a sound greater than the sum of its parts.

    Ptich changing a sound and layering it with itself can also work, particularly for creating other-worldly beds of distant moaning voices etc. Pitch shifting anything down makes it sound larger at the expense of the high-end. So, for example, if you pitch shifted a door slam down to make it sound more impressive, you could layer it with high frequency clicks to preserve the realism of the sound.

    Hope this makes sense and helps

  • avatar
    1977 sounds
    1810 posts

    Nicistarful wrote:
    Is it possible, that someone could make a example?

    I couldn't find a "lever pull"+"one armed bandit" on Freesound , nearest thing is "ratchet" ...
    http://www.freesound.org/search/?q=ratchet
    e.g. ... http://www.freesound.org/people/atomota/sounds/26824/

    The actual "one armed bandit" lever sound is available elsewhere ...
    https://www.google.com/search?q=%22lever+pull%22++%22one+armed+bandit%22+%22sound+effect%22

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    0 sounds
    2 posts

    Is it possible, that someone could make a example?
    I'm really not that good with sound effects.

    Sincerly,
    Nicistarful

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    1134 sounds
    285 posts

    Request to freesounders in Switzerland or travelling through Switzerland: I'm looking for a clean recording of the typical three-tone announcement used at SBB stations or in SBB trains. I've made such a recording years ago (http://freesound.org/people/LG/sounds/56418/, around -3.31) but I'm looking for a clean one, to be used in a musical project. You will be credited, of course.

    Thanks,
    - LG

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    2 sounds
    1 post

    Hey, this is Unicornaphobist, and I'm going to make a song featuring a collection of your voices!

    If you would like to be included, just record yourself or a friend saying a word or two, upload to Freesound, and link to it here! Any word you like!

    Please:
    • Keep it short - Only a word or two
    • No rude words

    Thank you smile

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    0 sounds
    1 post

    There's a whole cluster of interesting noises at the beginning of this and I cannot figure out what they are at all?

    https://www.youtube.com/watch?v=AEirlFavg6c

    Like what could the noises be that sound like they're fluttering around you, or the ones that almost sound like bird chirps?

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    324 sounds
    2190 posts

    4133 - Infestation

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    491 sounds
    147 posts

    4132 - Maggots

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    13 sounds
    323 posts

    4131 - decomposition