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  • avatar
    26 sounds
    49 posts

    Let me begin by saying that although I have a degree in computer science and can program, I know next to nothing about digital signal programming and the like.

    Generally, in terms of software instruments, my favourites are the ones that think outside the box. Take Calf Organ, which on the surface looks like your average Hammond emulation, but in reality is a simplified additive synth which makes producing unique, rich, complex sounds (pads especially) so easy that I don’t know why anyone has thought of it before. Calf Monosynth is excellent too; it’s capable of sounding absolutely enormous, all because of some unorthodox control ideas.

    Indeed, I’m tired of being introduced to ‘YAVAS’ (Yet Another Virtual Analogue Synth), and I really think that breaking out of the tried and tested formulas is what is needed in musical instrument/’sound creation tool’ design. There is so much potential in a less narrow focus on a particular kind of sound, and I wish that software instruments existed that really enabled sound designers to blur the line between all corners of the acoustic and electronic worlds. Some hardware instruments have attempted this — I think back to the Roland D-50, Korg Wavestation and the Roland V-Synth sitting proudly behind me as we speak — but generally both hardware and software instruments have fixated on rehashing the past. That isn’t always a bad thing, but it shouldn’t be the only thing.

    In particular, something I think there is a pressing need for in electronic music is better drum sounds and rhythms. I’d love to have a really flexible software drum machine which encompassed sample-mangling and synthesis, and also bridged the gap between sound design and expressive musical performance (played/programmed/whatever).

    In fact, this gap between sound design and actual musical composition and performance is something that often bothers me. So many electronic musicians underestimate the importance of what notes they actually play, versus what synths they use and what those synths’ controls are set to. Sometimes I wish for a way of programming sounds ‘musically’ using the keyboard, to work upward from chords, intervals and scales into sound design. I admit this is quite vague, and I’m not sure how I’d go about this, but I think there is a need for sounds that fit music, instead of music that fits sounds.

    Anyway, just my thoughts. smile

  • avatar
    102 sounds
    585 posts

    2815 - Baby Diego

  • avatar
    135 sounds
    362 posts

    I know, internet is full of software for doing all kind of sound processing, but... For example, I personally - started to create software, because for over 10 years could not find few audio tools, that would satisfy my needs. And after some time it appeared, that there are more tools, that I can't find, but... can create.

    So... Market has its own trends, and obviously not too much is escaping them. On the other hand, there probably are cool apps out there, but without having proper keywords - you will not find it anyway, or these apps offer partial solutions or just have some other issues. The third aspect is related to simple in use and effective in results - sound processing.

    Freesound community is somewhat specific, and I like that. It isn't about "yet another synth" or "yet another (typical VST effect like) delay", EQ or something like that. It's about creativity. Creativity involved in making new sounds (or evolving soundflows) and modifying old ones.

    I can't say, that I will (or can or am able to) do all the stuff you request. But I will try to make a bridge between those who are on the other side of that river. Audio programmers. They are really creative folks in what they do. But I think that your needs can help them to narrow or extend their projects. As both - sound designer and somewhat software maker - I can say that from my own experience: both parties are important in that game.

    So. What kind of sound processing capabilities do you need? What would you like to (sonically) achieve, but can't due to lack of apps for that? What is your dream, that you would like to share with others?

    By opening this thread, I'm not imposing that only I have friends who do the programming stuff. Rather I'd like to inspire you; maybe you are a programmer or maybe you also have such friends. Think for a moment what good can bring such exchange of ideas.

  • avatar
    59 sounds
    681 posts

    2814 - Baby Ruth

  • avatar
    102 sounds
    585 posts

    2813 - Mars

  • avatar
    59 sounds
    681 posts

    I think this is a humongous challenge, one not for the lazies like me.
    I have uploaded a pack (awaiting moderation): http://freesound.org/people/afleetingspeck/packs/15245/

    One could probably use these sounds and create a loop.

  • avatar
    0 sounds
    2 posts

    Dear,

    I'm very interested in this sound: https://soundcloud.com/lee-din-wang/voice0001
    Is anyone know this? Or can play this sound pls

    Thanks so so much and have a nice day

  • avatar
    0 sounds
    1 post

    I am requesting the following lines for a project. Background is that the player is listening to a native american story that teaches giving all you got in whatever the circumstances, and then a female NPC runs up to the player and requests help.

    (surprised/sad)
    1. Help! I've been robbed!?!

    (defeated)
    2. Oh you gotta help me. It's. . it's my sister. She's gone.

    (sad/angry)
    3. Bandits. I can’t take them on by myself.

    (desperate)
    4. Please sir you must. I beg of you she’s all I got left.

    5. I got nothing but this medkit. Take it if it’ll help.

    (pissed off)
    6. Oh, stop it you sicko!

    (sad)
    7. If I cant come up with the $10,000 in an hour, (sob) expect to find her in Edessa Bay.

    8. Drop off the money at the church in Edessa they said.

    9. No, I did not.

    (thankful)
    10. Thanks for helping. What do you need me to do?

    (vigorous)
    11. Right behind you!

    (thankful)
    12. Oh, thank-you, thank-you.

    (desperate)
    13. Please!

    14. some sobbing sound effects

    (thankful)
    15. May Athena guard you in your travels

    (coquetish)
    16. Oh, you found Petey.

    (coquetish)
    17. Stop it, you're making me blush.

  • avatar
    203 sounds
    409 posts

    gis_sweden wrote:
    Also when you do some editing elsewhere , an aura of red appears…

    That's exactly why I had to do the cross-over; if I processed the first second of the sound in place, the discontinuity at the border would have resulted in a spike.

    Do you want to try something spooky? You might be tempted to process just the spike and not such a bigger part of the sound, so zoom in the spectral view and select an interval just a bit larger than the spike, then EQ or lowpass it... and you'll see what filters are made of grin

  • avatar
    17 sounds
    39 posts

    Low pass filter effectively extinguished the flares of energy. I actually did try low pass filter but I was to yellow to tame the scary red torch I saw. I was afraid to kill the higher frequencies…
    The spikes in the ends of the sample… Strange. When you delete a part of the sample you create a red “bleeding” end of, what you call, “non-zero samples”. Also when you do some editing elsewhere , an aura of red appears…

    Now this little sample has got more attention than deserved.

    Now to something completely different. Or not. Some years ago I played with making tape loops from cassette tapes. That’s fun and glitchy. And you can add extra flavor with help of a magnet. Maybe it’s time to destroy a cassette again… Anybody else tried that?

  • avatar
    0 sounds
    1 post

    I am currently experiencing this issue. Speed degrades to 40 kb/s then times out. Very frustrating. Any advice?

  • avatar
    15 sounds
    79 posts

    2812 - Weenis

  • avatar
    1402 sounds
    1535 posts

    2811 - elbow

  • avatar
    203 sounds
    409 posts

    gis_sweden wrote:
    I haven’t used spectral view. Scary. Sudden outbursts of energy at certain frequencies – why? – how?
    The answer is in the source smile The spikes you may see sometimes at start and end are because of non-zero samples, but whatever is in the middle comes from the source.
    By the way, my first version was a quick'n'dirty fix, lowpassing everything drastically to get rid of the spike, then boosting the mids and highs back with an EQ to bring the second sound back up.
    Here's a second version, with a notch in the first part, cross-faded with the rest of the original, so the second sound is untouched:
    https://www.dropbox.com/s/qnwm0euy50iq1lk/basarbaudiosauna_4s-CC-2.wav?dl=0

  • avatar
    15 sounds
    79 posts

    2810 - Bellow

  • avatar
    17 sounds
    39 posts

    Yep, with your edit, the sound loops.
    Hmm… I guess I was trying to change the whole envelope - afterwards. Stupid. I should go back to the source of the sound and alter the attack time.
    Stubborn as I am I proceed with the same sound. Did this, and It’s a variation of zimbots trick. I copied the last second of the sound. Pasted in as new sound. Made fade in at the original sample and fade out on the 1 second part – “the new beginning”. I decreased the overall volume. Fade in/out at the ends. Adjusted the envelope. Tried “clip fix”… The sound have problems, I know… Now I will leave this sound behind me. https://app.box.com/s/3wen4scwiwe16mdww2ix

    The same trick was used on this sound (maybe a dare-29 sound…)
    https://app.box.com/s/b7dft8s3speb0ebgzoae

    Don’t miss Dare-29! I want to see what you come up with.
    http://www.freesound.org/forum/dare-the-community/35414/?page=1#post76235

    I haven’t used spectral view. Scary. Sudden outbursts of energy at certain frequencies – why? – how?

  • avatar
    13 sounds
    219 posts

    Thanks copyc4t, and Harrumph.... You're even cleverer than me at thinking up my plausible self justifications!

    Wibby

  • avatar
    203 sounds
    409 posts

    @gis_sweden:

    how about this one? It's still better if you can correct the source though.

    https://www.dropbox.com/s/1pki7v406etd8f7/basarbaudiosauna_4s-CC.wav?dl=0

    @strangely_gnarled:

    Your trick is clever because it's portable, you can even apply it in a live situation with a hardware filter! grin

  • avatar
    475 sounds
    129 posts

    I liked this one.

    http://99percentinvisible.org/episode/the-sound-of-sports/

  • avatar
    203 sounds
    409 posts

    gis_sweden wrote:
    https://app.box.com/s/09hol1lenf8q5kl5wd50

    I see two problems: one, not damaging in this case, is clipping at 0.34 and 0.37 (the second spanning 3 samples), you should export the loop just a little quieter.

    The real issue with the click is not because of the non-zero seams; you can fade in and out and still hear it, because there's a second white noise spike around 0.02, if you switch to the Spectral view in Audacity and zoom in the first half second you'll clearly see it.

    If you fade-in for at least 0.05 secs you'll reduce it a lot, but it affects the overall volume too much. So you should really get rid of it at the source if you can. If you were playing a synth, raise the attack time a tiny bit and see if the problem... fades away grin