Ive got a newb question. Im working on a intro to a song in Reason 4 and have the drum track laid down, but i want to take the entire drum track and add a "tin"-ish, "metal-y" effect to it, (kind of like changing the pitch up and then down, but with a metalish sound to it), sorry im not good at explaining it.
the problem is each drum sound (kick,snare,hats, etc) are in separate devices (NN-XT), bc i added specific reverb/compression to each sound. is there a way to add cool effects to multiple tracks at once?
It sounds like what your asking for is called an 'axillary send' commonly abbreviated to just "aux". They're used to add effects to groups of tracks.
Inside on reason, I assume all of the individual NNXT instances are being run to their own channel on the mixer. So what you need to do is first create a new effect (chorus, saturation, delay, etc..) and route the output from the first aux on the mixer to the input on the effects unit. (Reason should automatically route the output of the effects unit back to the main mix). One this is done, turning the aux knobs up on each channel of the mixer will send a copy of that channel's signal out to the effects unit for processing.
Google or youtube "aux sends" and that should give you a clear idea of how to use them. I don't actually use reason, so the instructions may not line up exactly, but the concept of an aux should translate across multiple work environments.
great help! thanks
Metall-ish sounds can be obtained with a comb filter.
Comb filters in Reason are available in the Thor and Malstrom synths. It is easy to route external sounds through these synths' filters and effects.
In addition to using effects as a aux send and route a portion of each mixer channel through the effect, if you want to process the whole mix, you can place the effect between the main mixer 'out' and the mastering suite. Then simply keep the effect by-passed all the time except on the sectionyou want the metall-ish sound.