Please forgive my ignorance of the correct terms to use but I'm a complete novice when it comes to sound related work and am hoping someone might be able to help point me in the right direction on a small project I'm working on.
A have some great sample files (~2 minutes) of an F1 car engine in a lab on blocks randomly going up and down the rev scale. What I want to do is to create a short clip - maybe 5-10 seconds from it starting at the lowest revs and gradually moving up the scale to the highest present - smoothly. (I've tried just cutting it apart but that doesn't produce a very good result).
The idea then is, armed with that short clip, I can produce a sound relating to a certain rev number. So say the clip covers 0 to 17k revs if I want to produce the sound at revs of 8k then I know it's a certain distant into the clip and I can loop 10ms worth (for example) from that point in the file.
Thanks and kindest regards
If you have the power to, layer your rev under your underlying engine, volume graph your rev into the shot as it revs. try that.