This sound is a typical sci-fi transportation vehicle 'stop' sound, or it could be used in a varied kind of ...
Incorrect rendered and untreated noisy stereo loop, unintentionally done with an Amiga emulator. Extremely dirty and distorted sound. Source was ...
You did like my first Amiga500 Bassdrum? You need a more nasty one - up to extreme distortion? then this ...
This is a "Level complete" Sound, that is heavily inspired by the Level-complete Sound's of the old but great Game ...
This is a Hardcore Techno Bassdrum, created with the Amiga500 Homecomputer. So it is in 8bit, but i recorded it ...
level complete "jingle" kinda like the end of a level for Mario bros, except shorter
Synthesized version of a sound effect from Super Mario brothers. I analyzed a recording of the original sound and then ...
mario paint for snes run through distortion then digital delay then chorus and recored with an sure 57 dynamic microphone
JAS - sample pack 004 23.09.2009 Samples from Nintendo gameboy session in september 2009 performed by unkle:karma & Drexter. 2 ...
This is a sound for a blaster type weapon that you would find in a shoot 'em up styled video ...
A short travel between subway stations Père-Lachaise and Saint-Maur in music.
An RnB(ish) drum loop created using Fruity loops. Little or no post filtering or processing. Compressed in program and some ...
A secret special fingering enables to get an octave, that is not usually present in the partials of a clarinet ...