A test of Kong in Reason7. All sounds except hihats physically modelled.
Drum kick electronically treated. Stereo 16 bits 44.1kHz.
A beefy switch sound that I created for FreeDoom.
This is the full loop with drums, bass, and piano all together. Cmin, Adim/C, AbMaj, BbMaj
Hip Hop Style Beats For Looping With A Piano Chord Melody.(Use Audacity,Cool Edit or some kind of sampling software to ...
beat (source unknown) sampling with soundforge 7.not quantized....,just cut looping + pitch (-) + dbglitch vst effect
A series of kicks to different sides of a dumpster.
This is the sound of a loud firework slightly amplified.
I cut and spliced some cassette tape loops. This one has some music and something like the wind.
White noise processed with FIR-filter.
loops of playing the door and rubbish bag
Quite realistic thunder sounds. I've recorded this by blowing into the microphone.