Thanks Glit. This sample was recorded some years ago. Since then, I learned that the best combination for windy conditions or to record wind is first to encapsulate the mic with a foam windcover and then cover the mic with a Rycote or whaterver wind cage you may find. Finally, I would be cautious in activating a digital or analog filter at the time of recording. Would prefer at post prod cleaning up a bit. This sample was not edited.
Very nice sound. I like the muted, quite peaceful feeling. Reminds me of many days of my childhood. I would give this a 9 or 10 rather than an 8 except for the few very minor points where the wind blew a bit too hard directly on the mic. Perhaps a (tougher?) filter? I know...asking to use a wind filter on a field recording of wind... Where do they get these people? ;c) Great job, as all your work seems to be. Thanks!
I'll use it as part of a background sound track for a theatre production of The Suppliants - a play 2500 years old by Aeschylus with a group of 16 year olds for their A-level exam in Wales UK. Opening stage direction The women enter up a beach from the sea ...
One of the better walking sounds I found here. However, the treadfall is a little inconsistent and can sound funny when you are looking for a consistent repeating walking sound (for a 2D game in my case).
Thank you for your very realistic sound bites. I'm reading about the area and the history and natural history. You've given me a great natural sounding backdrop. I'm not a skilled PC person, but the little bit of enjoyment I've had from your work should be noted.
Thank you, Thank you, Thank you! You don't know how hard it is to find the "taut" sound of a rope; I'm planning on using this for the drawing back of a bow, as in bow and arrow, for my independent game(Strictly for learning purposes. :) - ) This sounds like it would be extremely fitting. Thanks once again!