woodbandnoise.wav
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November 10th, 2009

Experiment. I had created an image using Blender 3D of its built-in procedural texture 'Wood' with bands and a bit of noise.A discussion on the forum about importing images as raw audio to create wacky new sounds prompted me to do some experiments. I took the woodband image and attempted importing it as raw. It worked, but the sample was 'flipped' (hard to explain). I defeated the flipping by shifting the shades of grey in the image before exporting. This file imported worked like a charm.Only editing done is bias reset and cropped to start and end the sample as close to the center line as possible. No eq or any other processing done.

Comments

  • avatar
    nemoDaedalus 4 years, 10 months ago

    Yeah, though this one isn't loopable, it would be easy to edit so it does loop. Add an envelope and you got a pretty cool sounding instrument.
    May need some extra tuning though.

  • avatar
    AlienXXX 4 years, 10 months ago

    This sample is great. You could never tell it was created using such a crazy method.
    To me it sounds like a lead guitar with plenty of sustain.

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Type
Wave (.wav)
Duration
00:02:971
Filesize
256.0 KB
Samplerate
44100.0 Hz
Bitdepth
16 bit
Channels
Mono
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