Synthesized chaotic communications power up sound. Created for a game built in the IDGA 48 hour game making competition.
Created with coagula from original and manipulated bmp files. Arcade game-like sound effect for level changes or power ups.
Couple of minutes of soccer/crowd noise at a feyenoord game, the kuip stadium in rotterdam, netherlands. This was mixed for ...
Synthesized version of a sound effect from Super Mario brothers. I analyzed a recording of the original sound and then ...
Foley SFX produced by my me and the other members of my foley class for the jungle car chase segment ...
Foley SFX produced by my me and the other members of my foley class for the jungle car chase segment ...
Foley SFX produced by my me and the other members of my foley class for the jungle car chase segment ...
Robinhood76's animal growl before-after high frequency boost and clean-up.
Pacman-like sound created with the Synthesis Toolkit instrument VoicForm and processed with a wahwah filter, i.e. a lowpass filter with ...