GAME-MUSIC-CELLS-2008 » C0005j_c-trans.aif
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October 16th, 2008

As an internship at the Utrecht School of the Arts, Adaptive Sound and Music for Games was investigated. For the use of adaptable non-linear music for games a toolkit was developed to administrate metadata of audio-fragments. In this metadata information was stored regarding some states (for example 'suspense', or 'relaxed' etc.) and possible successors.
This specific cell can be succeeded by C0006a_gis.aif The exit-time (go to next audio-file) is at 5333 ms

Comments

  • avatar
    MeatyBehemoth 1 year, 7 months ago

    good for finishing a movie! good sound effect!

  • avatar
    pleaseonedirection 1 year, 10 months ago

    love it

  • avatar
    crs15 2 years ago

    that is a great sound effect!

    3 comments

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Type
aif (.aif)
Duration
00:08:666
Filesize
1.5 MB
Samplerate
44100.0 Hz
Bitdepth
16 bit
Channels
Stereo
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