GAME-MUSIC-CELLS-2008 » C0005i_c.aif
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October 23rd, 2008

As an internship at the Utrecht School of the Arts,
Adaptive Sound and Music for Games was investigated. For the use of
adaptable non-linear music for games a toolkit was developed to
administrate metadata of audio-fragments. In this metadata information
was stored regarding some states (for example 'suspense', or 'relaxed'
etc.) and possible successors. This specific cell can be succeeded by
C0005j_c-trans.aif The exit-time (go to next audio-file) is at 5333 ms

Comments

  • avatar
    anwul 3 years, 6 months ago

    I Totally love this C0005 sounds. They suited very well one of my school projects. Thank you. ^^.
    It really created a lot of suspense to my work ^^

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Type
aif (.aif)
Duration
00:09:333
Filesize
1.6 MB
Samplerate
44100.0 Hz
Bitdepth
16 bit
Channels
Stereo
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