windloop.wav
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March 2nd, 2011

A loopable clip of wind, clipped and refined from ERH's original. By procedurally varying the pitch (playback speed) of this clip using an organic noise function (eg. Perlin noise), you can produce a howling wind programmatically.

Comments

  • avatar
    alegemaate 9 months, 3 weeks ago

    Nice sound using this in my game that I am making
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  • avatar
    merkanar 1 year, 10 months ago

    awesome!

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Type
Wave (.wav)
Duration
00:01:468
Filesize
253.0 KB
Samplerate
44100.0 Hz
Bitdepth
16 bit
Channels
Stereo
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