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A ting-y sound that's intended to stand out from other game sounds - in case the player walks over a huge pile of stuff, you want him to know that he's picked up an important item along with everything else. This sound is distinctive enough to ensure that.
Type
Wave (.wav)
Duration
0:00.244
File size
5.3 KB
Sample rate
22050.0 Hz
Bit depth
8 bit
Channels
Mono
11 years, 10 months ago
Using for a pick up in an indie game development - Thank you so much for this.
11 years, 10 months ago
Absolutely perfect for my new iOS game.
I use it when the player picks up a coin.
Blends perfectly with my background music.
Thanks for sharing wildweasel!
12 years ago
Using for a platformer game for collecting coins (engines, actually). Thank you :D
12 years, 10 months ago
Using for a school project Unity 3D game where you have to collect items, thanks!
13 years ago
Using for a path Finding demo as a sound when an agent enters a key walkpoint, Thanks!