A minimalist, procedural loop designed for long-form spoken-word reading.
Built around a melodic tune with subtle harmonic tension, this track is engineered to remain present without drawing focus …
February 7th, 2026
Completely procedurally generated bird sounds based on sine tones in overtone series with pitch and amplitude envelopes inspired by Fitis recordings.
A song I have to give up on trying to edit and complete. Would love to hear if anyone can make something of it. Please let me know …
November 24th, 2016
Procedurally generated click or selection effect. Good for UI sound effects in games. I created it for this game:
http://suntemple.co/html5/element-puzzle-game
A hollow bang generated in psindustrializer. .psii file here
June 7th, 2012
A loopable clip of wind, clipped and refined from ERH's original. By procedurally varying the pitch (playback speed) of this clip using an organic noise function (eg. Perlin …
March 2nd, 2011