oh and by the way .. the glitch really did some job to the dynamics.. for example retriggering the attack of a hit can make it look like its really clipping alot when its not.. it wasnt all my fault.. lol.
hey thanks. appreciate the comment. yeah dblue glitch is awesome. you just have to play with all of the settings and timings of the blocks. took a little while to set everything the way i wanted, lol. the random thing is alright but I like messing with all the settings myself to compose something original. yeah it sounds alot different straight out of glitch and after all the EQ, and effects i put on it.
I like the EQ setting, and the reverb helps it out even more, sounds really chillin'. I haven't used dblue glitch in a while, I need to use it more but since I don't have a sound card, and my mic has finally completely blown out... I'm going to have to get a new mic.
anywas this is really cool, I'll throw a link at ya if I get around to using it ;3
Comments
This is awesome!
very cool--food for funk
oh and by the way .. the glitch really did some job to the dynamics.. for example retriggering the attack of a hit can make it look like its really clipping alot when its not.. it wasnt all my fault.. lol.
hey thanks. appreciate the comment. yeah dblue glitch is awesome. you just have to play with all of the settings and timings of the blocks. took a little while to set everything the way i wanted, lol. the random thing is alright but I like messing with all the settings myself to compose something original. yeah it sounds alot different straight out of glitch and after all the EQ, and effects i put on it.
I like the EQ setting, and the reverb helps it out even more, sounds really chillin'. I haven't used dblue glitch in a while, I need to use it more but since I don't have a sound card, and my mic has finally completely blown out... I'm going to have to get a new mic.
anywas this is really cool, I'll throw a link at ya if I get around to using it ;3
5/10
5 comments